Sep 22, 2016: 2:00 - 5:30pm

T3: Introduction to OCaml

“KC” Sivaramakrishnan

Abstract

OCaml is a general purpose industrial-strength functional programming language with an emphasis on expressiveness and safety. In this tutorial, we will first introduce the basics of OCaml using an interactive environment running in a web browser, before moving on to building an interactive game.

Tutorial objectives

This tutorial aims to give an introduction to the OCaml language. Attendees should leave feeling comfortable writing simple OCaml programs and using core OCaml tools.

Target audience

This tutorial is aimed at people with programming experience. Previous experience with a functional language will be useful but is not required. No prior knowledge of OCaml is assumed.

Infrastructure Required

Participants should bring their own laptop

KC Sivaramakrishnan

KC Sivaramakrishnan

“KC” Sivaramakrishnan is a research fellow at OCaml Labs in the University of Cambridge, where he leads the project to add multicore support to OCaml. He is interested in the design and implementation of concurrent functional programming languages targeting scalable platforms such as many-core processors and compute clouds.