Reactive I/O with Scala, Akka, and Play

  • Kenneth Owens Comcast
September 06, 2014 5:10 - 5:30 PM

Abstract

On the Cross Platform team, in the National Engineering and Technology Division of Comcast Cable, the distributed systems we design provide back end services for many of the companies telecommunications, video, home security, web based, and mobile products. Thus, the platforms we design are generally required to be scalable, high throughput, low-latency, soft-real time, and highly available.

We find that functional programming, as it encourages functional rather than object oriented problem decomposition, is a natural choice for implementing distributed, parallel, and concurrent systems, and our experience with the Typesafe stack (Scala, Akka, and Play) has lead to its adoption as a standard implementation choice within our organization. As is often the case with distributed systems, I/O throughput, and scaling to handle large numbers of simultaneous connections, tends to be a greater challenge then computational throughput for our platforms.

In this presentation, we will compare and contrast the various patterns we use to achieve scalable, reactive, non-blocking I/O. These include continuation passing based reactors, actor based reactors, Play Iteratees, Enumerators, and Enumeratees, and asynchronous I/O pipelines using promises and futures. We will walk through a simple example for each pattern in Scala to demonstrate its strengths and challenges it has presented for us.